POV-Ray : Newsgroups : povray.advanced-users : The alpha channel : Re: The alpha channel Server Time
2 Nov 2024 13:21:02 EDT (-0400)
  Re: The alpha channel  
From: Margus Ramst
Date: 13 Jul 1999 15:56:18
Message: <378B9A00.B6EB1F2C@peak.edu.ee>
Why not just split the alpha channel and save it as gif?

Margus

T'vakah wrote:
> 
> This is probably a dumb question, but I was too lazy to look through the
> docs.  Is there a way that I can use an image map in the pigment of a
> texture, and then use the alpha channel of that image in the normal?  I read
> of this being done with Softimage, and wondered if POV could do it.
> 
> Thanks, T'vakah


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